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Assist. Somia Sobhy Elsayed :: Publications:

Title:
Effect of Virtual Reality as a Teaching Strategy on Pediatric Nursing Students’ Performance Regarding Cardiopulmonary Resuscitation
Authors: Somia Sobhy Elsayed Agm1, Amal Gharib Sabaq 2 and Reda Mohamed Abdullah3
Year: 2024
Keywords: Virtual Reality, Cardiopulmonary, Resuscitation, Nursing students.
Journal: Not Available
Volume: Not Available
Issue: Not Available
Pages: Not Available
Publisher: Not Available
Local/International: Local
Paper Link: Not Available
Full paper Somia Sobhy Elsayed_somia paper2222.pdf
Supplementary materials Somia Sobhy Elsayed_somia paper2222.pdf
Abstract:

Virtual reality is an innovative technology for nursing education associated with high empirical realism and virtual reality is a computer-generated three-dimensional (3-D) simulation that delivers a wide range of sensory information to the user to allow them to interact with objects in a virtual environment and make them feel like they are physically there. VR can be used to help nursing students develop skills in virtual hospital settings. Therefore, this study compares a convential cardiopulmonary resuscitation (CPR) training with a virtual reality (VR) training. Aim of the study: to evaluate the effect of virtual reality as a teaching strategy on pediatric nursing students’ performance regarding cardiopulmonary resuscitation. Research design: A Quasi-experimental design (one-group pretest-posttest) was utilized, it is non randomized empirical interventional study typically used when testing knowledge acquisition following a teaching project on the target group or research participants is pretested. In this design, the dependent variable is measured once before and after given specific treatment. The effect of treatment is determined by measuring the difference between pretest and posttest scores. Sample: A systematic random sample (80) of pediatric nursing students was selected from the pediatric nursing students who were studying the pediatric nursing course/third year/second semester during the academic year 2022/2023. Tools of data collection: Two tools were used, tool I: A structured interviewing questionnaire. tool II: Student's clinical evaluation checklist (pre/ posttest). tool (III): Virtual reality–teaching material usability questionnaire (posttest). Results: there was a highly statistical significant positive correlation between total opinions and total knowledge scores in the study group post intervention. Additionally, this table reflects that, there was a highly statistical significant positive correlation between total opinions and total practice scores in the study group post intervention. Conclusion: CPR training using VR is a feasible and effective training method and considering the overall learning gain, VR training is superior to the classic training. Recommendations: integration of VR technique in to the classic CPR training to use the advantage of both teaching techniques.

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